package com.mobshep.reverseengineer2;

import android.app.Activity;
import android.media.AudioManager;
import android.media.SoundPool;
import android.os.Bundle;
import android.view.View;

/**
 * This file is part of the Security Shepherd Project.
 *
 * <p>The Security Shepherd project is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software Foundation, either
 * version 3 of the License, or (at your option) any later version.<br>
 *
 * <p>The Security Shepherd project is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 * PURPOSE. See the GNU General Public License for more details.<br>
 *
 * <p>You should have received a copy of the GNU General Public License along with the Security
 * Shepherd project. If not, see <http://www.gnu.org/licenses/>.
 *
 * @author Sean Duggan
 */
public class sound extends Activity {

  SoundPool sp;
  int horn = 0;

  protected void onCreate(Bundle savedInstanceState) {
    // TODO Auto-generated method stub
    super.onCreate(savedInstanceState);
    View v = new View(this);
    v.setOnClickListener((android.view.View.OnClickListener) this);
    setContentView(v);
    sp = new SoundPool(5, AudioManager.STREAM_MUSIC, 0);
    // Include that sound file/
  }

  public void onClick(View v) {
    sp.play(horn, 1, 1, 0, 0, 1);
  }
}
